{"author_name":"gwindes","cat":"LD #30","comments":[],"epoch":1408743660,"likes":0,"metadata":{"p_key":"28608","p_author":"gwindes","p_authorkey":"25799","p_urlkey":"64063","p_title":"Ludum Dare 30","p_cat":"LD #30","p_event":"LD30","p_time":"1408743660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25799","us_name":"gwindes","us_username":"gwindes","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Joining this one! Last time I bit off more than I could chew. Hopefully learning unreal won&#8217;t be to much to tackle while doing ld30.<\/p>\n <p>&nbsp;<\/p>\n <p>Game Engine: UE4 &amp; Visual Studio<\/p>\n <p>Sound:\u00a0http:\/\/github.grumdrig.com\/jsfxr\/ or sfxr<\/p>\n <p>Art: Spine Tool &amp; Photoshop\/Illustrator<\/p>\n <p>DVCS &#8211; Github\/Bitbucket<\/p>\n <p>&nbsp;<\/p>\n <p>Main goal for this ludum dare is to just keep it simple and finish something.<\/p>\n <p>&nbsp;<\/p>\n <p>For those of you using js or coffeescript with three.js I have a library from a previous Ludum Dare that may help you start out.<\/p>\n <p><a href=\"https:\/\/github.com\/gwindes\/CoffeeScript-ThreeJS-Boilerplate\">https:\/\/github.com\/gwindes\/CoffeeScript-ThreeJS-Boilerplate<\/a> \u00a0&#8212; Feel free to use this however you need.<\/p>","time":"August 22nd, 2014 4:41 pm","title":"Ludum Dare 30"}