I’m in, etc.
I’ve decided to take part of LD this time.
I think it has been a year since the last time I participated, it was the one with the “Minimalism” theme, which I think it sucked and I made a pretty bad game 
I’ve participated in other 2 LDs, one with a team of students of mine, and then all by myself. One of the games I’ve done for a Ludum Dare (Earth Destroyer, for the “You are the Enemy” theme) is a game I am very proud, i find it to be really fun and entertaining and a lot of people love it.
Again, as usual, I’ll try to make a *complete* game instead of just a prototype or concept game, since I have a real personal problem in delivering something that isn’t a complete experience somehow (Which, in the end, usually means I’ll be doing an arcade game with high difficulty/low number of levels or self-generated levels).
I’ll be using the same tools I always use: Game Maker Studio, Gimp, Paint, BFXR, Audacity and EJay.
This year I’ll try to make a multiplatform game, I’ll try to deliever at least Windows, HTML5 and Android versions of the game.