Throwing my hat in again :)

It’s time for another LudumDare, and I think it’s also time for me to take part again.

I’ll use this weekend as an excuse to get to know Unity a bit better, and we’ll see what I end up doing.

I don’t see myself going full-on development this weekend, however my goal is to have something that others can play by the end of the weekend.

Tools I’m considering:

Engine: Unity3D 4.6.0b17 (Planning to check out the new UI features)
Code: C# via Visual Studio 2012
Graphics: Gimp (if needed)
Sound: SFXR, Ableton Live 9 (maybe? I see the novation launchpad as an interesting way to generate some new sounds from samples).

Have fun everyone!