Throwing my hat in again :)
It’s time for another LudumDare, and I think it’s also time for me to take part again.
I’ll use this weekend as an excuse to get to know Unity a bit better, and we’ll see what I end up doing.
I don’t see myself going full-on development this weekend, however my goal is to have something that others can play by the end of the weekend.
Tools I’m considering:
Engine: Unity3D 4.6.0b17 (Planning to check out the new UI features)
Code: C# via Visual Studio 2012
Graphics: Gimp (if needed)
Sound: SFXR, Ableton Live 9 (maybe? I see the novation launchpad as an interesting way to generate some new sounds from samples).
Have fun everyone!