{"author_name":"Exolun","cat":"LD #37","comments":[],"epoch":1481303460,"likes":1,"metadata":{"p_key":"2867","p_author":"Exolun","p_authorkey":"49499","p_urlkey":"38346","p_title":"I\u2019m in!","p_cat":"LD #37","p_event":"LD37","p_time":"1481303460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"49499","us_name":"Exolun","us_username":"exolun","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>This will be my third Ludum Dare (Compo), and the plan is similar to the last time.<\/p>\n <p>I will be using:<br \/>\n Game Engine &#8211; Unity<br \/>\n Art &#8211; Paint.NET, Blender, OpenSCAD\/OSCADSharp<br \/>\n Music &#8211; Autotracker.py<br \/>\n Sfx &#8211; sfxr\/bfxr<\/p>\n <p>One additional note &#8211; I&#8217;ve been messing around with the touch API for Unity, and I&#8217;m hoping to put out an Android version of whatever I make in addition to my typical PC game.<\/p>\n <p>Good luck everyone!<\/p>","time":"December 9th, 2016 12:11 pm","title":"I\u2019m in!"}