{"author_name":"metacozm","cat":"LD #30","comments":[],"epoch":1408736400,"likes":0,"metadata":{"p_key":"28690","p_author":"metacozm","p_authorkey":"15546","p_urlkey":"64145","p_title":"Lu Dum Da Re Mi Fa So La Ti Do","p_cat":"LD #30","p_event":"LD30","p_time":"1408736400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15546","us_name":"metacozm","us_username":"metacozm","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>&#8230;aehem&#8230; still in warmup mode.<\/p>\n <p>Ok. So after many moons I returned to <span style=\"color: #ff00ff\">participate in the Ludum Dare Jam<\/span> once again. Soon I will finish another fine exemplary of experimental game art. Then the world will rejoice.<\/p>\n <p>And afterwards I can continue finishing Watchdogs\u2122.<\/p>\n <p>Behold, oh mortals, the venue of work where my sweat will run aplenty:<\/p>\n <div id=\"attachment_373333\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/140822_LD30_IMG_1432.jpg\"><img class=\"size-medium wp-image-373333\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/140822_LD30_IMG_1432-300x224.jpg\" alt=\"sweatshop\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/140822_LD30_IMG_1432-300x224.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/140822_LD30_IMG_1432-550x410.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/140822_LD30_IMG_1432.jpg 1000w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">metacozm sweatshop<\/p><\/div>\n <p>BTW the chosen tools of my venture should be these:<\/p>\n <ul>\n <li>Unity3D (pro 4.5) with a lot of free and commercial plugins (don\u00b4t know yet which ones of them I will use&#8230;)<\/li>\n <li>FL Studio (I think I will install the latest version along the way&#8230; right now I have version 10 installed) and (of course) sfxr (or bfxr on Mac)<\/li>\n <li>maybe InkScape, Paint.NET,\u00a0 and theGimp<\/li>\n <li>maybe Blender<\/li>\n <li>maybe IcoFX<\/li>\n <li>maybe &#8220;ArtRage&#8221; (which came along my smalll Wacom graphics tablet)<\/li>\n <li>Fraps and\/or Audials (to capture some ingame videos)<\/li>\n <li>(usually) many (free) sound, music, graphics, and fonts assets from the vast lands of the internets (of course I will give detailed credits whenever and whereever I do so)<\/li>\n <\/ul>\n <p>Let the jam commence!<\/p>\n <p>(Well actually at my place it will be middle in the night when LD30 starts&#8230; 3 a. m. So I will sleep then. But don\u00b4t worry! You don\u00b4t have to wait until I\u00b4m awake. Just start on your own. I will blend in some hours later with freshly brewn coffee in my mouth.)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld30\/\" rel=\"tag\">LD30<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tools\/\" rel=\"tag\">tools<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/warmup\/\" rel=\"tag\">warmup<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/watchdogs\/\" rel=\"tag\">watchdogs<\/a><\/p>","time":"August 22nd, 2014 2:40 pm","title":"Lu Dum Da Re Mi Fa So La Ti Do"}