{"author_name":"anssipe","cat":"LD #30","comments":[],"epoch":1408732740,"likes":1,"metadata":{"p_key":"28747","p_author":"anssipe","p_authorkey":"40527","p_urlkey":"64202","p_title":"Itching to get my first fix of Ludum Dare!","p_cat":"LD #30","p_event":"LD30","p_time":"1408732740","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"40527","us_name":"anssipe","us_username":"anssipe","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>So another newcomer here.<\/p>\n <p>My toolset probably something like this:<\/p>\n <ul>\n <li>Cocos 2d JS (Cocos IDE)<\/li>\n <li>Gimp \/ Inkscape<\/li>\n <li>Tiled?<\/li>\n <li>Freesound.org&#8230;<\/li>\n <\/ul>\n <p>Because these tools were pretty much unknown to me, I made my self a small starter kit to begin with:<\/p>\n <p>you can find the skeleton running in here:<br \/>\n <a href=\"http:\/\/koti.kapsi.fi\/~anssipe\/CocosJSGame\">http:\/\/koti.kapsi.fi\/~anssipe\/CocosJSGame<\/a><br \/>\n and you can get the full project here:<br \/>\n <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/13413488\/CocosJSGame.zip\">https:\/\/dl.dropboxusercontent.com\/u\/13413488\/CocosJSGame.zip<\/a><\/p>\n <p>This project is basically a port of this great tutorial-series to JS:<br \/>\n <a href=\"http:\/\/www.raywenderlich.com\/15230\/how-to-make-a-platform-game-like-super-mario-brothers-part-1\">http:\/\/www.raywenderlich.com\/15230\/how-to-make-a-platform-game-like-super-mario-brothers-part-1<\/a><\/p>\n <p>Use it if you want.<\/p>\n <p>And yes, I was thinking of making a platformer game&#8230; (though this may still change depending on the theme \ud83d\ude00<\/p>\n <p>Chreers,<br \/>\n anssipe<\/p>","time":"August 22nd, 2014 1:39 pm","title":"Itching to get my first fix of Ludum Dare!"}