{"author_name":"Cactose","cat":"LD #30","comments":[],"epoch":1408732380,"likes":0,"metadata":{"p_key":"28750","p_author":"Cactose","p_authorkey":"8623","p_urlkey":"64205","p_title":"I\u2019m in!","p_cat":"LD #30","p_event":"LD30","p_time":"1408732380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8623","us_name":"Cactose","us_username":"cactose","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Once again I&#8217;m going to be entering! This is the first time that I&#8217;m going to be using anything more than vanilla Java code-\u00a0I&#8217;m also using\u00a0Ijen, an engine\/library I&#8217;ve been developing since early this year\u00a0for 2D games.<\/p>\n <p>&nbsp;<\/p>\n <p>Stream:\u00a0www.ustream.tv\/channel\/matt-does-ludum-dare<\/p>\n <p>&nbsp;<\/p>\n <p>Ijen engine links:<\/p>\n <p>Blog post: http:\/\/bytestream.deviantart.com\/journal\/Ijen-snapshot-2014-08-20-476973205<\/p>\n <p>Sta.sh page:\u00a0http:\/\/sta.sh\/012nzwxtswqe<\/p>\n <p>Source:\u00a0https:\/\/github.com\/Cactose\/Ijen-Engine<\/p>\n <p>&nbsp;<\/p>\n <p>Tools that will likely be used:<\/p>\n <p>IntelliJ IDEA<br \/>\n Paint.NET and\/or GIMP<\/p>\n <p>Sfxr<\/p>\n <p>Audacity<\/p>","time":"August 22nd, 2014 1:33 pm","title":"I\u2019m in!"}