Third time’s the charm – LD30

It’s time for Ludum Dare!

I’ll be using SDL instead of SFML. The fact that I haven’t been using at for more than a week makes me even more pumped about how I’m going to pull this off.

This time, however, I’ll be doing the Jam. I really hope my game becomes the best that it can be as a result.

Language: C++

Library: SDL

Sprites: GraphicsGale

SFX: bfxr

Music: BeepBox or newgrounds music

Good luck to all.