Third time’s the charm – LD30
It’s time for Ludum Dare!
I’ll be using SDL instead of SFML. The fact that I haven’t been using at for more than a week makes me even more pumped about how I’m going to pull this off.
This time, however, I’ll be doing the Jam. I really hope my game becomes the best that it can be as a result.
Language: C++
Library: SDL
Sprites: GraphicsGale
SFX: bfxr
Music: BeepBox or newgrounds music
Good luck to all.