{"author_name":"Portals","cat":"LD #30","comments":[],"epoch":1408713000,"likes":0,"metadata":{"p_key":"28915","p_author":"Portals","p_authorkey":"35005","p_urlkey":"64372","p_title":"I\u2019m in!","p_cat":"LD #30","p_event":"LD30","p_time":"1408713000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"35005","us_name":"Portals","us_username":"portals","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>This time, I shall try to make a small game using modern OpenGL(lwjgl2). My goal is to get better at OpenGL. I&#8217;m probably going to use the same tools as I did last time.<\/p>\n <p>&nbsp;<\/p>\n <p>GL! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Edit: If I really get a great idea (I haven&#8217;t looked at the final round), I&#8217;m going to instead use libgdx with tweenengine and LibgdxUtils (\u00a0https:\/\/bitbucket.org\/dermetfan\/libgdx-utils )<\/p>\n <p>&nbsp;<\/p>\n <p>Edit 2: I&#8217;m going to use Libgdx, with LWJGL 2, I won&#8217;t be able to make the game in time.<\/p>","time":"August 22nd, 2014 8:10 am","title":"I\u2019m in!"}