{"author_name":"Clepto","cat":"LD #30","comments":[],"epoch":1408697640,"likes":1,"metadata":{"p_key":"28977","p_author":"Clepto","p_authorkey":"0","p_urlkey":"64435","p_title":"C-Average Studios is in for the jam.","p_cat":"LD #30","p_event":"LD30","p_time":"1408697640","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>My team and I, C-Average Studios will be participating in the game jam this time around. Here&#8217;s what well be using:<\/p>\n <p>Java with the LibGDX engine.<\/p>\n <p>Blender for rigging and animating our art<\/p>\n <p>Combination of GIMP and Paint.NET to create art.<\/p>\n <p>Haven&#8217;t decided on music resources quite yet.<\/p>\n <p>&nbsp;<\/p>\n <p>Whatever we make, it will be 2D. We&#8217;re experimenting with Blender as a tool for 2D rigging and animation in order to make for better performance than standard SpriteSheets.<\/p>","time":"August 22nd, 2014 3:54 am","title":"C-Average Studios is in for the jam."}