{"author_name":"Akurn","cat":"LD #30","comments":[],"epoch":1408692360,"likes":2,"metadata":{"p_key":"29001","p_author":"Akurn","p_authorkey":"40190","p_urlkey":"64460","p_title":"How\u2019s it said? \u201cI\u2019m in\u201d?","p_cat":"LD #30","p_event":"LD30","p_time":"1408692360","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"40190","us_name":"Akurn","us_username":"akurn","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>LD48 first timer. Entering \/compo.<\/p>\n <p>Looking to focus on these elements for my Ludum Dare:<\/p>\n <ol>\n <li><strong>Design<\/strong> (with a focus on visual\u00a0design and art style)<\/li>\n <li><strong>Input<\/strong> (explore what unique controls can be provided using web technology)<\/li>\n <li><strong>Accessibility<\/strong> (at least in part, making some aspect accessible for the physically impaired)<\/li>\n <\/ol>\n <p>Tech\/Software:<\/p>\n <ul>\n <li>HTML5 Canvas 2D (no framework, pure JS)<\/li>\n <li>Whole Adobe Creative Cloud (let&#8217;s play CC bingo, what program will I not open?)<\/li>\n <li>Cfxr (just discovered\u00a0this, it&#8217;s awesome)<\/li>\n <li>Garage Band for live recorded music? (maybe)<\/li>\n <\/ul>\n <p>Libraries\/Templates:<\/p>\n <p>Just uploaded a couple of templates that I&#8217;ve created for some past projects, adding here in case\u00a0anyone else wishes to use them (although you probably all have your choice of\u00a0frameworks anyway).<\/p>\n <p><strong>JS Game Boilerplate<\/strong><\/p>\n <p><a href=\"https:\/\/github.com\/Akurn\/JSGameBoilerplate\" target=\"_blank\">https:\/\/github.com\/Akurn\/JSGameBoilerplate<\/a><\/p>\n <p>A boilerplate for creating 2D Canvas games from scratch without a framework. Includes some common functions and a default stage and loop setup.<\/p>\n <p><strong>WebSpriteAnimationKit<\/strong> (SpriteWebkit)<\/p>\n <p><a href=\"https:\/\/github.com\/Akurn\/WebSpriteAnimationKit\" target=\"_blank\">https:\/\/github.com\/Akurn\/WebSpriteAnimationKit<\/a><\/p>\n <p>Something I built to easily render spritesheets in the canvas. Super unoptimised but should do the job for now. (Included in JSGameBP).<\/p>\n <p>Happy jamming everyone!<\/p>","time":"August 22nd, 2014 2:26 am","title":"How\u2019s it said? \u201cI\u2019m in\u201d?"}