{"author_name":"KedumeBits","cat":"LD #30","comments":[],"epoch":1408625880,"likes":2,"metadata":{"p_key":"29152","p_author":"KedumeBits","p_authorkey":"505136","p_urlkey":"64613","p_title":"I\u2019m in","p_cat":"LD #30","p_event":"LD30","p_time":"1408625880","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"505136","us_name":"KedumeBits","us_username":"KedumeBits","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Hi <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I&#8217;m a total noob at developing\u00a0games, this is my first Ludum Dare Jam. Few months ago I started learning pixel art and a few weeks ago I started to learn some framework to help me make a game more easily done.<\/p>\n <p>I&#8217;m not 100% sure to be able to finish a\u00a0game in 48 hours, but it&#8217;s gone a be good to get out of the comfort zone :-S.<\/p>\n <p>I hope to finish the game and I hope we can play good games once finished 48 hours (as every Ludum Dare). These are my tools:<\/p>\n <ul>\n <li><strong>Code<\/strong>: Game Maker Studio<\/li>\n <li><strong>Pixel Art<\/strong>: Aseprite, GraphicsGale &amp; Photoshop<\/li>\n <li><strong>Music<\/strong>: Perhaps any\u00a0Royalty Free track from Incompetech.com<\/li>\n <li><strong>SFXs<\/strong>: Bfxr<\/li>\n <li><strong>Timelapse Capture<\/strong>: Chronolapse<\/li>\n <\/ul>\n <p><span style=\"color: #000000\">Good luck everyone!\u00a0<\/span><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld30\/\" rel=\"tag\">LD30<\/a><\/p>","time":"August 21st, 2014 7:58 am","title":"I\u2019m in"}