{"author_name":"Lasty","cat":"LD #30","comments":[],"epoch":1408585140,"likes":1,"metadata":{"p_key":"29218","p_author":"Lasty","p_authorkey":"14800","p_urlkey":"64680","p_title":"Obligatory I\u2019m In post","p_cat":"LD #30","p_event":"LD30","p_time":"1408585140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14800","us_name":"Lasty","us_username":"lasty","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>And base code declaration.<\/p>\n <p>I&#8217;ve tried to enter the last couple of LDs but I ran out of time. \u00a0<\/p>\n <p>So instead of spending 4 hours trying to get a window, text and sprites on the screen, I&#8217;ve written some base code to do this&#8230;<\/p>\n <p>It is just some C++ wrappers around the SDL2 2D Renderer, plus FreeType for font rendering, and SDL2_Image and SDL2_Mixer for easy\u00a0images and sound.<\/p>\n <p>As per the competition rules, here is the source for my base code:<\/p>\n <p><a title=\"https:\/\/github.com\/lasty\/ld_warmup30\" href=\"https:\/\/github.com\/lasty\/ld_warmup30\" target=\"_blank\">https:\/\/github.com\/lasty\/ld_warmup30<\/a>   (Which is just my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30-warmup\/?action=preview&amp;uid=14800\" title=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30-warmup\/?action=preview&amp;uid=14800\" target=\"_blank\">warmup entry<\/a>)<\/p>\n <p>Feel free to have a look.  I&#8217;ve tried to make it nice and clean code, (Although needs more work).  It&#8217;s using CMake 3.0 and C++11 features.  <\/p>\n <p>Good luck to all, and here&#8217;s hoping the theme is good \ud83d\ude00<\/p>","time":"August 20th, 2014 8:39 pm","title":"Obligatory I\u2019m In post"}