{"author_name":"Logan","cat":"LD #30","comments":[],"epoch":1408582920,"likes":2,"metadata":{"p_key":"29222","p_author":"Logan","p_authorkey":"12883","p_urlkey":"64684","p_title":"In, probably","p_cat":"LD #30","p_event":"LD30","p_time":"1408582920","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"12883","us_name":"Logan","us_username":"logan","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I&#8217;ve never actually made a blog post here, but I figure it&#8217;s time to actually use a code base, because I&#8217;m kind of sick of reinventing my wheel every time.<\/p>\n <p>So here&#8217;s my base:\u00a0 <a title=\"http:\/\/www.l-ames.com\/logan\/ld-30-base.zip\" href=\"http:\/\/www.l-ames.com\/logan\/ld-30-base.zip\">http:\/\/www.l-ames.com\/logan\/ld-30-base.zip<\/a><\/p>\n <p>It&#8217;s just a simple tile-based platformer movement with a built-in editor, for Multimedia Fusion 2.\u00a0 It&#8217;s basically my previous LD entry with all the game content stripped away, but that&#8217;s a passable place to start.<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;ll be using MMF2 for code, sfxr for sound, and Abundant Music (which I only just learned about) for music.<\/p>\n <p>That&#8217;s about it.<\/p>","time":"August 20th, 2014 8:02 pm","title":"In, probably"}