I’m In – with some new tools
I would like to say: “I’m In”
I have used primarily XNA for Ludum Dare, since it’s no longer supported I decided to look into Unity 2D. I have messed around with it a bit since the last Dare I participated in, LD28 I think? Anyways, I see the power in Unity and want to learn more, I just haven’t had much motivation to make an entire game from start to finish. That’s why I decided to use Unity 2D for this Ludum Dare.
My tools will be:
Tools: Unity with Visual Studio 2013
Art: Either Gimp or Inkscape depends on how I feel this weekend
Sound/Music: Audacity, SFXR, and since I suck at writing music I will probably find some music generator for that.
My goal is to finish my game within the first 24 hours, then spend the rest of the time making it look nice, sound nice, and bug free.(Since I have been horrible at this in my previous entries) I’m hoping Unity will save some time so this will be easier.
Good Luck Everyone!
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