{"author_name":"oniwong","cat":"LD #30","comments":[],"epoch":1408554600,"likes":0,"metadata":{"p_key":"29257","p_author":"oniwong","p_authorkey":"503846","p_urlkey":"64719","p_title":"Finally!!","p_cat":"LD #30","p_event":"LD30","p_time":"1408554600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"503846","us_name":"oniwong","us_username":"oniwong","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Finally i am able to participate in my first ludum dare, this would have been my second ld but CCNA came in the way last time <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Tools i will be using:<\/p>\n <ul>\n <li>Engine: Unity<\/li>\n <li>language: C#<\/li>\n <li>IDE: Visual Studio 2013 Ultimate (thanks school)<\/li>\n <li>Grahpics: GIMP<\/li>\n <li>Audio: BFXR, maby FL studio 11.<\/li>\n <li>Listening music: di.fm\/chiptunes or \/ambient<\/li>\n <\/ul>\n <p>I am going with Unity so i can focus more on the actual gameplay itself instead of making my own engine from scratch, but i am working on a simple C++ engine, maby next time? \/\/.oni<\/p>","time":"August 20th, 2014 12:10 pm","title":"Finally!!"}