Once more, into the fray!
Around this time one year ago, I participated for the first time in the 48-hour competition. I remember my first entry being a complete mess code-wise; cutting corners and doing sloppy ineffective stuff just because at least it worked, far too stressed just figuring out how to get even my simple Track & Field-esque game running within the deadline. Let me take a few seconds to reflect on how I’ve probably gotten a wee bit wiser one year down the line…
So okay time’s up let’s do this introductory-thing-dealie
My toolbox:
- Code: Java, with LibGDX
- Sounds: Bfxr
- Music: Anvil Studio and/or GarageBand
- Graphics: Pixen
For the first time I’m also using a code base, which can be found in this general area.
My goals for earlier entries have been: Make cleaner code more efficiently, manage time so that I can fit a normal sleep schedule, and place better in at least one category than previous tries. So far I’ve hit all of the points with each new try, but since I placed really well last LD we’ll have to see how that last one goes. 
Good luck to one and all, and see you again once all’s said and done!