Warmup Complete

So on my participating post I said I was going to warm up by trying to get platformer physics right in case I decide to make one. Well, this is the result.


(I had to rush because of the 15 second limitation. Sorry that you don’t get to see the full tail waving animation. :P)

I like cats, by the way. Just in case that wasn’t obvious.

Comments

ReactorScram
19. Aug 2014 · 19:19 UTC
I don’t know if it’s just my monitor but your background is really dark, and the cat almost looks like a floating pair of eyes.
19. Aug 2014 · 19:34 UTC
Something you should consider is implementing short hopping: cutting your jump short if you release the jump button prematurely. It gives the player more control over the character’s movement while not hampering the player character’s movement.
19. Aug 2014 · 19:36 UTC
That thing jumps very, very high. ._.