{"author_name":"Pirate Hearts","cat":"LD #30","comments":[],"epoch":1408475520,"likes":3,"metadata":{"p_key":"29339","p_author":"Pirate Hearts","p_authorkey":"39912","p_urlkey":"64801","p_title":"I\u2019m in!","p_cat":"LD #30","p_event":"LD30","p_time":"1408475520","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"39912","us_name":"Pirate Hearts","us_username":"pirate-hearts","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>All right, this is gonna be my first time attempting LD. Let&#8217;s see how horribly I crash and burn! \ud83d\ude00<\/p>\n <p>I&#8217;ll be doing the 48-hour compo, starting from a base of code that I&#8217;ve stripped out of my full engine. The source for this base is located at\u00a0<a href=\"http:\/\/www.piratehearts.com\/files\/LD48Base.zip\">http:\/\/www.piratehearts.com\/files\/LD48Base.zip<\/a>. It contains classes for strings, vectors and matrices, images and blitting, timers, and stuff of that nature. I&#8217;ll probably bring over a few more things (input, collision, audio, etc.) over the next couple of days before the compo starts.<\/p>","time":"August 19th, 2014 2:12 pm","title":"I\u2019m in!"}