{"author_name":"zeh","cat":"LD #30","comments":[{"author_name":"","time":"August 19, 2014 8:33 am","epoch":1408455180,"text":"Cool man!","spam":"N"}],"epoch":1408454820,"likes":2,"metadata":{"p_key":"29368","p_author":"zeh","p_authorkey":"13340","p_urlkey":"64830","p_title":"I\u2019m in","p_cat":"LD #30","p_event":"LD30","p_time":"1408454820","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"13340","us_name":"zeh","us_username":"zeh","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I&#8217;m in for the Compo. Using <a href=\"http:\/\/unity3d.com\/\">Unity<\/a>\u00a0as a platform. <a href=\"http:\/\/www.blender.org\/\">Blender<\/a> for modelling. Photoshop for art. My own <a href=\"https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/18619\">usfxr<\/a> for audio.\u00a0Publishing for the web. I have a few\u00a0gameplay ideas I want to explore; hopefully some\u00a0of them\u00a0fits the theme!<\/p>\n <p>&nbsp;<\/p>","time":"August 19th, 2014 8:27 am","title":"I\u2019m in"}