{"author_name":"wademcgillis","cat":"LD #30","comments":[{"author_name":"EthanWebster","time":"August 19, 2014 9:10 am","epoch":1408457400,"text":"I had a quick look at your GM-Sprite.cpp file in your framework, loving the &#8220;sprite_create_from_wumbo&#8221; name! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1408419480,"likes":0,"metadata":{"p_key":"29394","p_author":"wademcgillis","p_authorkey":"3444","p_urlkey":"64856","p_title":"I\u2019m In","p_cat":"LD #30","p_event":"LD30","p_time":"1408419480","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"3444","us_name":"wademcgillis","us_username":"wademcgillis","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><strong>Code:<\/strong> Flashpunk or Game Maker or the <a href=\"https:\/\/github.com\/wademcgillis\/Wumbo\">underlying framework of code I made<\/a><br \/>\n <strong>Art:<\/strong> I&#8217;ll be using Paint.NET or Pixelmator or the Game Maker Sprite Editor.<br \/>\n <strong>Audio:<\/strong> I&#8217;ll be using http:\/\/www.beepbox.co and or Audacity. Or I&#8217;ll synth sound myself by writing bytes to a buffer.<\/p>","time":"August 18th, 2014 10:38 pm","title":"I\u2019m In"}