{"author_name":"MarekkPie","cat":"LD #30","comments":[],"epoch":1408375800,"likes":1,"metadata":{"p_key":"29429","p_author":"MarekkPie","p_authorkey":"11038","p_urlkey":"64891","p_title":"In again!","p_cat":"LD #30","p_event":"LD30","p_time":"1408375800","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"11038","us_name":"MarekkPie","us_username":"\/author\/marekkpie\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Howdy, Ludum Darers!<\/p>\n <p>Seventh LD48, working on my fifth completion. Now that college is out of the way, game development is becoming more of a hobby than a potential career so having game jams like Ludum Dare give me a great excuse to scratch that creative itch that I don&#8217;t get at the job.<\/p>\n <p><strong>Engine:<\/strong>\u00a0Unity (2D). While I am a huge proponent of using frameworks to get a deeper understanding of how a game is held together, engines like Unity provide a clean, professional tool set that gets you to creating\u00a0<em>your<\/em> game much quicker. I was looking for an excuse to try out the &#8220;new&#8221; 2D mode of Unity for a project I am working on in my spare time, and this compo looks like a great opportunity to do so.<\/p>\n <p><strong>Art:<\/strong> Paint.NET or Inkscape. I am not an artist, so usually I either create very crude pixel art or try and leverage simple, generated shapes to keep things abstract. In college, I used Linux distributions religiously, mainly due to most of our code needing to run on *nix architecture, but there wasn&#8217;t ever a great, complete replacement for Paint.NET on Linux. Most of the programs out there like Pinta either missed a few key features or felt clunky by comparison, and I always felt like I was barely using GIMP for my development. I might take a longer look at vector graphic programs like Inkscape if Unity supports SVGs.<\/p>\n <p><strong>Sound:<\/strong> bfxr\/sfxr. I finally started to prioritize sound in my last Global Game Jam game and it added so much to the game for so little effort. A jump without a sound is barely a jump at all.<\/p>","time":"August 18th, 2014 10:30 am","title":"In again!"}