Participating
I’m bored right now. How about I make my participating post? ๐ For the competition, of course.
Language, Compiler, IDE: C++, MinGW 4.8, Code::Blocks 12.11
Libraries + Extra code: SFML (something between 2.1 and current master), my game base thing and utility library.
“Graphics”: Photoshop Elements 9
Sound: Bfxr
Music: Abundant Music
Emotional Support: MY KITTY (large)
Last time I made Trapped, and someone teased me because they felt it was a copy of One Chance (did anyone ever beat that other than me? :P). So I’m considering making a platformer this time around if could get something matching the theme… Which means I should probably figure out how to get working physics for one. This might be a long week.
I’m also considering Feather Kit so that I can compile to web, although I’ve never tried it before so I probably wouldn’t get as much done before the deadline.