{"author_name":"FourmyleCircuits","cat":"LD #30","comments":[],"epoch":1408212480,"likes":2,"metadata":{"p_key":"29516","p_author":"FourmyleCircuits","p_authorkey":"505402","p_urlkey":"64979","p_title":"Let\u2019s do this","p_cat":"LD #30","p_event":"LD30","p_time":"1408212480","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"505402","us_name":"FourmyleCircuits","us_username":"FourmyleCircuits","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><strong>Language:<\/strong> Inform or Twee<\/p>\n <p><strong>Tools:<\/strong> Possibly PixelEdit and MilkyTracker, Write or Die<\/p>\n <p>&nbsp;<\/p>\n <p>I was debating on if I should actually post something. I told myself I&#8217;ll know if I should enter the moment it was announced.<\/p>\n <p><span id=\"more-368068\"><\/span><\/p>\n <p>The reason for Twee and Inform isn&#8217;t that I can&#8217;t use anything else, or do graphics, or the like. It&#8217;s simple. They will run on the proverbial potato. If your game is in z5 format, it can run on a TRS-80, not to mention an amiga, android phones, Dreamcasts, and whatever you want. I know my computer chokes and dies on Unity, and I wouldn&#8217;t want to force people with flash either.<\/p>\n <p>If I need music or graphics, I can switch to glulx format, which is only slightly less compatible. Twee\/Twine is for if making a full on interactive fiction game is overkill. Well, here&#8217;s hoping. Thanks for having me, guys.<\/p>\n <p>&nbsp;<\/p>","time":"August 16th, 2014 1:08 pm","title":"Let\u2019s do this"}