{"author_name":"uberneen","cat":"LD #30","comments":[],"epoch":1407967140,"likes":1,"metadata":{"p_key":"29556","p_author":"uberneen","p_authorkey":"10893","p_urlkey":"65019","p_title":"Game *intent(void);","p_cat":"LD #30","p_event":"LD30","p_time":"1407967140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10893","us_name":"uberneen","us_username":"uberneen","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I&#8217;m trying to shift my yearly entry from spring to fall.  I only had 24 hours to throw at it in April so I&#8217;m hoping I&#8217;ll be more available this time around.<\/p>\n <p>I haven&#8217;t decided on a complete toolset yet, but you can bet there will be some gimp, sfxr, possibly blender, and good old gnu nano.<br \/>\n Other possibilities include love2d, phaser, three.js, and sdl2.<\/p>\n <p>If I&#8217;m feeling really ambitious, I will deploy an audio file of me farting in binary.  Assembling the executable for your platform will be an exercise for the user.<\/p>","time":"August 13th, 2014 4:59 pm","title":"Game *intent(void);"}