First Game Ever, I Hope

Hello all! This is my first Ludum Dare, and the first time I’ve ever tried to make a video game. It was always a childhood dream to make games, so I figured I should give it a go. I’m giving myself the next two weeks to train before the main event. If I can make something that runs, takes input, and creates a result, then I’m doing alright.

I plan to use the following:

I’m having lots of fun learning, and reading about the tools everyone else is using has been a huge help deciding how to proceed. I’ll be blogging about my training daily at my own site.

Comments

09. Aug 2014 · 23:06 UTC
From your blog: “Unity 3D should be as close to a drag-and-drop game making experience as I’m going to get, and will make rapid prototyping easier.”
Gravity Games
10. Aug 2014 · 13:38 UTC
Eh…no. I would strongly recommend NOT using GXSCC. It doesn’t really capture the sound of the system it imitates that awfully well, and even if it did, most people simply think of the NES when they think 8-bit. If you like the sound (which I personally don’t mind that much, but it’s still really off if you know what I mean), then go for it, but if you want something more authentic sounding, you should probably go for Famitracker (or if you want to sound REALLY old, Beepola works good for 1-bit music).
10. Aug 2014 · 11:54 UTC
have fun!
SnapDragon
22. Aug 2014 · 02:12 UTC
This is going to be my first Ludum Dare too!