{"author_name":"AgentEnder","cat":"LD #30","comments":[{"author_name":"MafiaPuff","time":"July 26, 2014 7:47 am","epoch":1406378820,"text":"Yay! Collision!","spam":"N"}],"epoch":1406297880,"likes":2,"metadata":{"p_key":"29656","p_author":"AgentEnder","p_authorkey":"38715","p_urlkey":"65120","p_title":"Love2d Tile Based collisions :D, and Console Lib","p_cat":"LD #30","p_event":"LD30","p_time":"1406297880","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"38715","us_name":"AgentEnder","us_username":"agentender","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>my own personal collision library used for tile collisions, it uses rectangular hitboxes and returns a value when colliding.<\/p>\n <p>iterates through a table named tiles to find when each side of an obj is colliding with a tile.<\/p>\n <p>&nbsp;<\/p>\n <p>Also includes a library for a console, this is to be used in ludum dare 30 with the tile collisions<\/p>\n <p>&nbsp;<\/p>\n <p>they are on my github(https:\/\/github.com\/AgentEnder\/Personal_Libraries)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld30\/\" rel=\"tag\">LD30<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a><\/p>","time":"July 25th, 2014 9:18 am","title":"Love2d Tile Based collisions :D, and Console Lib"}