{"author_name":"0bl1v1on","cat":"MiniLD","comments":[],"epoch":1405731360,"likes":2,"metadata":{"p_key":"29687","p_author":"0bl1v1on","p_authorkey":"21378","p_urlkey":"65151","p_title":"Calling It A Night","p_cat":"MiniLD","p_event":"LD29","p_time":"1405731360","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"21378","us_name":"0bl1v1on","us_username":"0bl1v1on","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>So I&#8217;ve spent the last 09hrs: 28min: 12sec at work on my MiniLD entry.<\/p>\n <p>So far, so good &#8211; but it definitely needs a lot of work. I have some artwork done, a reasonable control scheme, and a number of reusable world-object classes for map creation. I still haven&#8217;t implemented all the textures that I have drawn, so please forgive the giant coloured-boxes that are meant to be trees, as well as the paper-white ground and no backdrop. These things are in the works. Oh, and there are some texture-splicing logic errors here and there &#8211; so things aren&#8217;t lining up all too well at the moment. Minor issues though.<\/p>\n <p><img class=\"alignnone wp-image-366072 size-large\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/Capture1-550x359.jpg\" alt=\"Capture\" width=\"550\" height=\"359\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/Capture1-550x359.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/Capture1.jpg 1234w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>After this, I next I need to focus on getting player\/NPC interaction in place so that I can start implementing quests. Shouldn&#8217;t be too difficult &#8211; some simple x\/y coordinate checks (to ensure the player is in range of the character), and some booleans to track quest progress. Hell, the code doesn&#8217;t have to be efficient after all! As long as it works I&#8217;m happy.<\/p>\n <p>But that is a worry for later today. The sun is rearing its head, and my mind is numb. According to my trusty stop-watching-o-meter, I have a further 38.5 hours of time to work on my no-name-game. I just hope that I don&#8217;t waste too much time on sleep &#8211; I don&#8217;t want to hit the deadline with time to spare.<\/p>\n <p>Off to bed with me. Happy coding everyone!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild-53\/\" rel=\"tag\">MiniLD #53<\/a><\/p>","time":"July 18th, 2014 7:56 pm","title":"Calling It A Night"}