{"author_name":"beforan","cat":"MiniLD","comments":[],"epoch":1402696440,"likes":1,"metadata":{"p_key":"29729","p_author":"beforan","p_authorkey":"503221","p_urlkey":"65193","p_title":"Something MSDOS-y for Mini LD 52","p_cat":"MiniLD","p_event":"LD29","p_time":"1402696440","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"503221","us_name":"beforan","us_username":"beforan","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Well, I&#8217;ve made a start on my Mini LD 52 project, making some kinda game for MSDOS \ud83d\ude1b<\/p>\n <p>The good news is I&#8217;m up and running\u00a0with some basic input and graphics!<\/p>\n <p>The &#8220;bad news&#8221; is my progress so far is basically a rudimentary etch-a-sketch:<\/p>\n <p><a href=\"http:\/\/i.imgur.com\/nYrnTyO.png\"><img class=\"aligncenter\" src=\"http:\/\/i.imgur.com\/nYrnTyO.png\" alt=\"\" width=\"653\" height=\"484\" \/><\/a><\/p>\n <p>For those interested I&#8217;m using the following bits and bobs for this:<\/p>\n <p>Oracle VirtualBox, running MSDOS 6.22 on a VHD<\/p>\n <p>VHD means I can mount it in Windows \ud83d\ude09 so can use Notepad++ for most of my coding, and also mount that path in DOSBox for testing the game in the way it&#8217;ll be run by most.<\/p>\n <p>I&#8217;m also using a DOS port of vi when I need to quickly edit a file in the DOS environment.<\/p>\n <p>OpenWatcom is compiling and linking my C++ for me <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>If I get as far as some actual\u00a0bitmappy graphics, I&#8217;ll be using Deluxe Paint II Enhanced for MSDOS.<\/p>\n <p>Sound and music are kind of on the backburner at the moment, when I start thinking about them I&#8217;ll decide what DOS-based tools to use!<\/p>","time":"June 13th, 2014 4:54 pm","title":"Something MSDOS-y for Mini LD 52"}