{"author_name":"ryebread761","cat":"LD #29","comments":[],"epoch":1400625960,"likes":2,"metadata":{"p_key":"29768","p_author":"ryebread761","p_authorkey":"14147","p_urlkey":"65233","p_title":"Light Runner Post-Mortem","p_cat":"LD #29","p_event":"LD29","p_time":"1400625960","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"14147","us_name":"ryebread761","us_username":"ryebread761","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey guys! So it&#8217;s been a while since I made Light Runner and with the results out I have come back to do a post-mortem.<\/p>\n <p>First off, I managed to get top 500 in innovation and humour, top 1000 in all but graphics. I see this as positive, though certainly room for improvement.<\/p>\n <p>So, here&#8217;s what went right:<\/p>\n <ul>\n <li>Using Java, a language I am fairly familiar with.<\/li>\n <li>The concept was solid. Without a solid idea this would have been a total flop, glad I was able to come to something decent quickly.<\/li>\n <li>The sound effects, surprised my audio score was so low. Maybe the music brought it down.<\/li>\n <li>The lighting also gave a good mood I think.<\/li>\n <\/ul>\n <p>And wrong:<\/p>\n <ul>\n <li>The graphics. I really need to take more time to make some quality graphics next time. I&#8217;m not an artist, but that doesn&#8217;t mean I should spend 10 minutes on the background of the game and never go and fix it! I think I rush due to watching too many timelapses.<\/li>\n <li>The music, another thing that needed more time.<\/li>\n <\/ul>\n <p>All in all, this Ludum Dare went decently. I need to not rush so much next time, and I can make something better hopefully. See you in August!<\/p>\n <p>&nbsp;<\/p>","time":"May 20th, 2014 5:46 pm","title":"Light Runner Post-Mortem"}