SubmaRuins updated

I’ve updated my game, Submaruins, to what I orignally wanted to make during the Ludum Dare.

Screenshot 2014-05-10 21.59.48 Screenshot 2014-05-10 22.00.38

 

 

Take a look:

– Bugfixes
– Doubled the health of plant walls (100->200) 
– Tripled the health of metal walls (100->300) 
– Made humans construct faster 
– Made humans reduce cooldown on cannons faster 
– Made Craman destroy things faster 
– Nerfed Cannon damage by half (100->50) 
– New drill bomb weapon (3 scrap) 
—— Attaches to ships 
—— Short range, slows down after a while 
—— Does 20 contact damage 
—— Does 30 damage a second while attached 
—— Explodes after some time 
—— Does 200~ damage at epicenter 
– Added building help icons 
– Added building panning 
– Fixed AI so jobs aren’t taken by everyone 
– Fixed AI so levers are correctly pulled when needed 
– Eelan added 
—— 75Hp 
—— Move faster in water than out 
—— Drowns in too much air 
—— Electrocutes enemies in water if there are no non-eel allies nearby 
—— Strengthens engines 
– Added fan 
—— Replaces bubble rock in functionality 
—— Reduces water, provides lift 
—— Hurts workers 
– Pulsors now damage blocks/workers in front of them when on 
– All worker types now have different attacks 
– Jellyfish workers(name undecided) added 
—— 25Hp 
—— Requires water to swim in 
—— Breathes in water, can’t get killed by suffocation 
—— Regens health 
—— Can’t use medaby 
—— Attacks with stun clouds (1 minute stun) 
– Radar now displays stations as larger blips 
– Added tanks 
—— Can be open or closed as long as a worker is around or in it 
—— Fills with water when closed 
—— Main usage is too keep eelan and Jellyfish alive in air ruins 
– Starting ruin can be selected 
– Friendly ruins will attack if fired upon by other friendlies 
(ie you can no longer sink allies with out consequence) 
– Packs of Eelan boarders may be found occasionally 
—— Will swim to nearest solid block and enter the ruin, destroying the block 
—— Can be shot with cannons 
– Added grates which let water in 
—— Can be open and closed using a leverruins
– Starting ruin can be selected
– Friendly ruins will attack if fired upon by other friendlies
(ie you can no longer sink allies with out consequence)
– Packs of Eelan boarders may be found occasionally
– Will swim to nearest solid block and enter the ruin,destroying the block
– Can be shot with cannons
– Added grates which let water in
– Can be open and closed using a lever