{"author_name":"bytegrove","cat":"LD #29","comments":[],"epoch":1399287300,"likes":12,"metadata":{"p_key":"29946","p_author":"bytegrove","p_authorkey":"11939","p_urlkey":"65412","p_title":"2D physics based player controller with procedural animation (Unity)","p_cat":"LD #29","p_event":"LD29","p_time":"1399287300","p_likes":"12","p_comments":"0","p_status":"UPD5","us_key":"11939","us_name":"bytegrove","us_username":"bytegrove","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I never finished my entry for LD29, but I&#8217;ve decided to share what I managed to accomplish anyway!<br \/>\n I intented to make some kind of spelunky-like cave exploring platformer with some pok\u00e9mon-like mechanics on the side. Lack of motivation got the best of me though.<\/p>\n <p>What I ended up with is a half finished level generation system (quite buggy) and a pretty sweet physics based 2d player controller (for platforming games) with some KISS-procedural animation.<\/p>\n <p>It also has collision handling and jumping.<\/p>\n <p>It was developed in Unity, but the scripts are simple enough to port to similar engines, I reckon.<br \/>\n I hope someone might find it useful! <strong>Use it as you like.<\/strong><\/p>\n <p>I&#8217;ve included the <a title=\"whole project\" href=\"https:\/\/dl.dropboxusercontent.com\/u\/2014021\/LD29\/Bytegrove_UNFINISHED_LD29.zip\">project as a whole<\/a> as well as a <a title=\"player controller package\" href=\"https:\/\/dl.dropboxusercontent.com\/u\/2014021\/LD29\/2DPhysicsPlayerControllerProcAnim.unitypackage\">separate package with only the player- and camera controller<\/a>.<br \/>\n Note that the full project is dependant on <a href=\"http:\/\/autotilegen.com\/\">AutoTileSet<\/a> for rendering the tiles and that I have excluded it from this package. The player controller\u00a0does not have any external dependencies.<br \/>\n Enjoy!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/walk0.gif\"><img class=\"aligncenter size-full wp-image-360932\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/walk0.gif\" alt=\"walk0\" width=\"387\" height=\"254\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\">\n <p style=\"text-align: center\"><strong><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/2014021\/LD29\/Bytegrove_UNFINISHED_LD29.zip\">Whole project (Unity, AutoTileSet needed)<\/a><\/strong><\/p>\n <p style=\"text-align: center\">\n <p style=\"text-align: center\"><strong><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/2014021\/LD29\/2DPhysicsPlayerControllerProcAnim.unitypackage\">2D Player Controller (Unity package)<\/a><\/strong><\/p>","time":"May 5th, 2014 5:55 am","title":"2D physics based player controller with procedural animation (Unity)"}