{"author_name":"matt_j","cat":"LD #29","comments":[],"epoch":1399263480,"likes":1,"metadata":{"p_key":"29950","p_author":"matt_j","p_authorkey":"35819","p_urlkey":"65416","p_title":"iOS version submitted!","p_cat":"LD #29","p_event":"LD29","p_time":"1399263480","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35819","us_name":"matt_j","us_username":"matt_j","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p><img src=\"http:\/\/i.imgur.com\/683Gz27.png\" \/><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=35819\">Play Web (Flash)<\/a><\/p>\n <p>So, this could have been finished sooner, but I got stuck on a few things:<\/p>\n <p> &#8211; Performance issues. Decided to give up. 30fps is acceptable for now, and likely only affects older devices.<\/p>\n <p> &#8211; IAP code. Decided to leave this feature out and just have ads only.<\/p>\n <p> &#8211; Chartboost crashes on iOS 5. Turns out it&#8217;s not supported.<\/p>\n <p> &#8211; Added Flurry Analytics. Ah, feature creep.<\/p>","time":"May 4th, 2014 11:18 pm","title":"iOS version submitted!"}