{"author_name":"Tipyx","cat":"LD #29","comments":[{"author_name":"Geckoo1337","time":"May 3, 2014 3:34 pm","epoch":1399149240,"text":"Salut. Je r\u00e9ponds en fran\u00e7ais puisque nous le sommes. D\u00e9j\u00e0 &#8211; bravo pour cette contribution flash, laquelle me semble vraiment aboutie. C&#8217;est un bon petit jeu qui semble &#8220;polished&#8221; comme disent nos amis d&#8217;outre-Atlantique. Ce qui me pla\u00eet beaucoup, c&#8217;est la fluidit\u00e9 des mouvements &#8211; m\u00eame si la combinaison clavier\/souris est un peu originale. Faudrait-il en faire autre chose ? C&#8217;est \u00e0 toi de voir. J&#8217;ai du mal \u00e0 rester sur un projet tr\u00e8s longtemps &#8211; je me lasse vite. Il t&#8217;appartient de d\u00e9terminer l&#8217;avenir de ce jeu. Bon courage pour la suite ++","spam":"N"}],"epoch":1399146180,"likes":3,"metadata":{"p_key":"29995","p_author":"Tipyx","p_authorkey":"20954","p_urlkey":"65461","p_title":"Clean Them\u2019All \u2013 PostMortem \u2013","p_cat":"LD #29","p_event":"LD29","p_time":"1399146180","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"20954","us_name":"Tipyx","us_username":"\/author\/tipyx\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p style=\"text-align: center\"><img src=\"http:\/\/stop-transpiration.net\/images\/spray-anti-odeur-transpiration.jpg\" alt=\"\" width=\"283\" height=\"186\" \/>\u00a0=\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/weaponshoot01.png\"><img class=\"alignnone  wp-image-360001\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/weaponshoot01.png\" alt=\"weaponshoot0\" width=\"183\" height=\"133\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>[EN] hey, Hey, HEY ! Here is my postMortem about this <a title=\"Clean Them'All !\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=20954\" target=\"_blank\">Ludum Dare 29<\/a> \\o\/<\/p>\n <p>What can I cay\u00a0? &#8220;48h is not enouuugh&#8221; ! I&#8217;ve seen to big for this time ! Amon the ideas I need to reject, there is :<\/p>\n <ul>\n <li>One\u00a0mob additionnal : he could fly and pass through the wall and platforms. Very classic, yeah&#8230;<\/li>\n <li>3 Boss : only one have been added but I had two more in my mind =&gt; Each one of them had\u00a0to be a ++ version of a mob. I was very inspired by this principe we found in old games.<\/li>\n <li>Random generated levels : I want to use the Spelunky system, with the principe of number of exit, but it\u00a0requires more time I have.<\/li>\n <li>3 melee weapons and 3 shoot weapons : and an upgrade syst\u00e8me =&gt; lack of time here too (creation, code and balancing), that&#8217;s why I prefer to keep only one at the beginning (the continuous jet) and, when I see I have more time than I think, add a second one (the spray) more powerful, but with less range.<\/li>\n <li>A more funny and offbeat universe : here, the fault is due to my lack of talent in art :\/. The weapons had to be derived of\u00a0household tools (vacuum, cleaning\u00a0spray, brush, mop, Karcher, and so on!). Altough, if you look close, the hero&#8217;s weapon is a spray \ud83d\ude00<\/li>\n <\/ul>\n <p>The base idea had to be a mix between Mega\/RockMan (get power\/weapons\/objets on the boss ?), Metroid (one large map which is unlock itself), and a little of rogue&#8230;<\/p>\n <p>I admit the game look like more funny in my head&#8230; I have so many idea to complete it !<\/p>\n <p>That&#8217;s why I have a question for you : <strong>do you detect something in this &#8220;little&#8221; game who deserv I do something greater ?<\/strong> I had to take it back, complete and finish it, it will be my red thread to work and improve art, sound and, of course, development <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> ! But I can leave it here, and go back in a new project, you tell me \ud83d\ude00 !<\/p>\n <p>However, I have the intention to open a blog (Tumblr or WordPress, mmmmhhhh&#8230;), to,\u00a0first of all, have a motivation to post regulary, and for you, to follow my wanderings ! You could find principaly my progress in game creation, but not only, sometimes reviews of games, reflexions, maybe some videos, who knows \ud83d\ude00 ?<\/p>\n <p>Sorry for the mistakes in english \ud83d\ude00<\/p>\n <hr \/>\n <p>[FR] Oy\u00e9, oy\u00e9 ! Voici venir mon postMortem a propos de ce <a title=\"Clean Them'All !\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=20954\" target=\"_blank\">Ludum Dare 29<\/a> \\o\/<\/p>\n <p>Que dire si ce n&#8217;est que j&#8217;ai vu trop grand ce coup ci ! Parmi les id\u00e9es que j&#8217;ai d\u00fb rejeter se trouvent :<\/p>\n <ul>\n <li>1 Monstre en plus : il devait voler et traverser les murs en se dirigeant vers le joueur. Tr\u00e8s classique en soi.<\/li>\n <li>3 Boss : Au final, un seul a \u00e9t\u00e9 cod\u00e9, chacun deux \u00e9tant tir\u00e9\u00a0d&#8217;un des monstres =&gt; J&#8217;ai \u00e9t\u00e9 tr\u00e8s inspir\u00e9 de ce principe que l&#8217;on retrouve dans pas mal de jeux r\u00e9tros.<\/li>\n <li>G\u00e9n\u00e9ration de niveaux al\u00e9atoire : je voulais reprendre le syst\u00e8me de Spelunky, avec son principe du nombre de sortie, il ne me manquait pas bcp de temps pour le faire, mais au dela de la cr\u00e9ation, cela n\u00e9cessitait du temps d&#8217;\u00e9quilibrage, chose que je n&#8217;avais pas.<\/li>\n <li>3 armes de m\u00eal\u00e9e ainsi que 3 armes de tirs : ainsi qu&#8217;un syst\u00e8me pour pouvoir les upgrader =&gt; Ici, c&#8217;est clairement le manque de temps (cr\u00e9ation, code + \u00e9quilibrage), c&#8217;est pourquoi j&#8217;ai d\u00e9cid\u00e9 de ne garder qu&#8217;une arme au d\u00e9but (le jet continu), et, voyant que j&#8217;avais un peu de temps, en mettre une deuxi\u00e8me (le spray) plus puissante, mais de moins grande port\u00e9e.<\/li>\n <li>Un univers bien plus d\u00e9cal\u00e9e que ca : pour le coup, la faute incombe a mon manque de talent graphique ! Les armes devaient \u00eatre tir\u00e9 des objets de nettoyages quotidien (aspirateur, spray, balai, serpill\u00e8re, Karcher, et j&#8217;en passe !). D&#8217;ailleurs, si vous regardez bien, l&#8217;arme du h\u00e9ros est un spray \ud83d\ude00<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>L&#8217;id\u00e9e de base du jeu devait \u00eatre un mix entre Megaman (r\u00e9cup\u00e9ration de pouvoir\/objet sur les boss ?), Metroid (une gigantesque zone qui se d\u00e9bloque au fur et a mesure) et un peu de Rogue&#8230;<\/p>\n <p>J&#8217;avoue que le jeu me semblait bien plus fun dans ma t\u00eate ! Et que j&#8217;ai tellement d&#8217;id\u00e9e pour le compl\u00e9ter !<\/p>\n <p>C&#8217;est pourquoi je vous demande : <strong>avez-vous d\u00e9cel\u00e9 quelque chose dans ce &#8220;petit&#8221; jeu qui m\u00e9riterait que j&#8217;en fasse quelque chose de plus grand\u00a0?<\/strong> Si jamais je devais le reprendre, le compl\u00e9ter et le finir, il me servirait de fil rouge comme travail sur des graphs, son et bien sur, code :). Mais je pourrais aussi le laisser tomber, et repartir sur un autre projet, \u00e0 vous de me dire !<\/p>\n <p>Sinon, je compte ouvrir un blog (Tumblr ou WordPress, je me tate encore), afin de me motiver \u00e0 y poster r\u00e9guli\u00e8rement ! Vous pourrez y trouver principalement mes avanc\u00e9es en cr\u00e9ation de jeux, mais aussi d&#8217;autres diverses choses tel des avis \u00e0 propos de jeux, des r\u00e9flexions, peut-\u00eatre m\u00eame des vid\u00e9os, qui sait ! Je n&#8217;ai pas encore d&#8217;id\u00e9e pr\u00e9cise de ce qu&#8217;il y aura, mais je veux faire en sorte qu&#8217;il y ait du contenu r\u00e9guliers (et int\u00e9ressant !).<\/p>\n <p>&nbsp;<\/p>\n <p>&#8220;Le bisou o\/&#8221;<\/p>\n <p>&nbsp;<\/p>","time":"May 3rd, 2014 2:43 pm","title":"Clean Them\u2019All \u2013 PostMortem \u2013"}