{"author_name":"jsspiegel","cat":"LD #29","comments":[],"epoch":1399134300,"likes":2,"metadata":{"p_key":"30001","p_author":"jsspiegel","p_authorkey":"505214","p_urlkey":"65467","p_title":"Magnum Postmortem","p_cat":"LD #29","p_event":"LD29","p_time":"1399134300","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"505214","us_name":"jsspiegel","us_username":"jsspiegel","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>&nbsp;<\/p>\n <div id=\"attachment_359930\" style=\"width: 350px\" class=\"wp-caption aligncenter\"><a href=\"www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=11418\"><img class=\"size-full wp-image-359930\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/11418-shot1.png\" alt=\"What is this, a postmortem for ANTS?\" width=\"340\" height=\"340\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/11418-shot1-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/11418-shot1-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/11418-shot1.png 340w\" sizes=\"(max-width: 340px) 100vw, 340px\" \/><\/a><p class=\"wp-caption-text\">What is this, a postmortem for ANTS?<\/p><\/div>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=11418\">Play Magnum Here!<\/a><\/p>\n <p>So it&#8217;s time for my postmortem of Magnum. It&#8217;s been a crazy ride, and it&#8217;s produced a crazy game. Here&#8217;s what I did right, what I did wrong, and what I have no idea if I did right or wrong.<\/p>\n <p><strong>Stuff I might have done right?:<\/strong><\/p>\n <ul>\n <li><strong>I did something unique and weird.<\/strong> I went with what would be crazy instead of what would be safe. Because anything&#8217;s safer than doing a Zoolander Sim.<\/li>\n <li><strong>I &#8220;interpreted&#8221;\u00a0 the theme uniquely.\u00a0<\/strong>Kind of the same as the last point. I expect to either get a really high Theme score for interpreting it uniquely, or a really low one for barely incorporating it. Time will tell. But either way, it&#8217;s not another game about fish, oceans, surfers, or caves, and I&#8217;m happy about that. Although nothing&#8217;s wrong with those, no offense if you made a game about one of those things.<\/li>\n <li><strong>I switched up my language. <\/strong>Going into this I was pretty sure I was going to use Unity, but instead I used Processing. Literally my only reason for this was because I could use Bezier curves for the eyebrows and cheeks. It kind of sucks that I couldn&#8217;t get a working web version, but whatever.<\/li>\n <li><strong>Made a typing game.<\/strong> I used this as the game mechanic because I couldn&#8217;t think of any other one to use, but I think people in the comments seemed to like it!<\/li>\n <\/ul>\n <p><strong>Stuff I did wrong:<\/strong><\/p>\n <ul>\n <li><strong>Check your code and test your game! <\/strong>After submitting my game, I started getting reports of it running super slowly and the keystrokes not registering. All this was because I forgot to remove one line of code that I meant to take out. If I had looked over my code, or sent it to a friend, I could have avoided all of the stress that this bug caused me!<\/li>\n <li><strong>Too short.<\/strong> If you win on the first try, the game is ten seconds long (should&#8217;ve made this two Ludum Dare&#8217;s ago!), and it has no replay value.<\/li>\n <\/ul>","time":"May 3rd, 2014 11:25 am","title":"Magnum Postmortem"}