{"author_name":"StrykerKKD","cat":"LD #29","comments":[],"epoch":1399129920,"likes":2,"metadata":{"p_key":"30003","p_author":"StrykerKKD","p_authorkey":"35257","p_urlkey":"65469","p_title":"Falling \u2013 Postmorten","p_cat":"LD #29","p_event":"LD29","p_time":"1399129920","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"35257","us_name":"StrykerKKD","us_username":"strykerkkd","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/finalFalling.png\"><img class=\"alignnone size-medium wp-image-359897\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/finalFalling-300x224.png\" alt=\"finalFalling\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/finalFalling-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/finalFalling-550x411.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/finalFalling.png 793w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=35257\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=35257<\/a><\/p>\n <p>What went right:<\/p>\n <ol>\n <li>I fixed my state machine and now it works perfectly<\/li>\n <li>I realized that even i could make pixel game &#8220;art&#8221; with <a href=\"http:\/\/www.piskelapp.com\/\">piskelapp<\/a><\/li>\n <li>I got a lot of great feedback about my game<\/li>\n <li>Game got a surprisingly good rating<\/li>\n <li>I had some really fun experience with Dart and StageXL<\/li>\n <\/ol>\n <p>What went wrong:<\/p>\n <ol>\n <li>I didn&#8217;t expect the fixing that the state machine required<\/li>\n <li>I could only make one really short level for my game. \u00a0I had ideas for 3+ levels<\/li>\n <li>I had a name collision issue, so i could not change my background during play, although in the Dart version it works<\/li>\n <li>I used bounding box for collisions<\/li>\n <\/ol>\n <p>Conclusion:<\/p>\n <p>This was really fun and I hope I can participate in the next ludum dare. This was a great experience for me.<\/p>\n <p>Thanks to ludum dare, I started making my own game engine in Dart, so I hope next time, I will have a better weapon to fight against you guys.<\/p>","time":"May 3rd, 2014 10:12 am","title":"Falling \u2013 Postmorten"}