{"author_name":"jpcote","cat":"LD #29","comments":[],"epoch":1399071000,"likes":3,"metadata":{"p_key":"30023","p_author":"jpcote","p_authorkey":"17454","p_urlkey":"65490","p_title":"Qp \u2013 Post-mortem of my 5th LD48","p_cat":"LD #29","p_event":"LD29","p_time":"1399071000","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"17454","us_name":"jpcote","us_username":"jpcote","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hi all,<\/p>\n <p>I really enjoyed this LD !<\/p>\n <p>Our team tried something new this time, a 2d game.<\/p>\n <p>Mandatory link : <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=25850\" target=\"_blank\">Qp : Fix the leak<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;q=qp\"><img class=\"alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/342546\/25850-shot0.png\" alt=\"\" width=\"96\" height=\"96\" \/><\/a><\/p>\n <p>The theme gave us a lot of inspiration and I think we found a good variation.<\/p>\n <p>Our game is a 2d physics game where you have to put a cap on a oil leak on the ocean floor.<br \/>\n While going deeper and deeper, you have to avoid hitting the wall or the cap will be destroyed and you need to start again.<\/p>\n <p>We also used a new tool : AutoTileGen, that was on an indiegogo campaign not long ago. It was really useful to build the level with good light in no time. You can get more info at :\u00a0<a title=\"autotilegen.com\/\" href=\"http:\/\/autotilegen.com\/\" target=\"_blank\">http:\/\/autotilegen.com\/<\/a><\/p>\n <p><img class=\"alignnone aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/342546\/25850-shot1.png\" alt=\"\" width=\"406\" height=\"375\" \/><\/p>\n <p>Now the pros and cons:<\/p>\n <p>Pros:<\/p>\n <ul>\n <li>After many LD and other game, we know Unity3d quite well now and we were able to do all the logic without much problem.<\/li>\n <li>The graphic art were easy to find and to adapt (mostly from<a title=\"opengameart.org\" href=\"opengameart.org\" target=\"_blank\"> opengameart.org<\/a>)<\/li>\n <li>Our audio composer is super good ! He made an awesome soundtrack for the game<\/li>\n <li>We got really good support from AutoTileGen developer when we got issues with the tool. Thanks <a href=\"https:\/\/twitter.com\/javicepa\" target=\"_blank\">@javicepa<\/a>.<\/li>\n <li>We used <a href=\"http:\/\/www.trello.com\" target=\"_blank\">Trello <\/a>for tasking and it when really well. We will continue to use it for next LD and gamedev.<\/li>\n <\/ul>\n <p>Cons:<\/p>\n <ul>\n <li>We got a lot of issues with BitBucket and Git, mainly because we didn&#8217;t use it outside of LD and we are still noob to it.<\/li>\n <li>We didn&#8217;t have enough time to create more levels (only one was made).<\/li>\n <\/ul>\n <p>TL;DR: We had a great weekend and we will be back in august ! Thanks LD team for this awesome event !<\/p>\n <p>Also, thanks to the other dev of my team : ElStevo and Francois Bilodeau !<\/p>\n <p>&nbsp;<\/p>\n <p>PS: if you want to see the progression of the team, see the others LD game :<\/p>\n <ol>\n <li>LD25 &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=19103\">The Corrupt<\/a> (first game)<\/li>\n <li>LD26 &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=17454\">MiniMemory <\/a>(made alone)<\/li>\n <li>LD27 &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=19103\">Get out !<\/a><\/li>\n <li>LD28 &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=19103\">Save the ke<\/a>g<\/li>\n <li>LD29 &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=19103\" target=\"_blank\">Qp<\/a><\/li>\n <\/ol>\n <p>&#8212;<\/p>\n <p>jpcote<\/p>\n <p>&nbsp;<\/p>","time":"May 2nd, 2014 5:50 pm","title":"Qp \u2013 Post-mortem of my 5th LD48"}