{"author_name":"qfeys","cat":"LD #36","comments":[],"epoch":1481122560,"likes":3,"metadata":{"p_key":"3006","p_author":"qfeys","p_authorkey":"42236","p_urlkey":"38480","p_title":"Developed some UI tools for Unity","p_cat":"LD #36","p_event":"LD37","p_time":"1481122560","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"42236","us_name":"qfeys","us_username":"qfeys","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>This will be the 5th time I participate in LD, so I thought it was time to arrive prepared at the starting line. Therefore I have made some small UI tools for Unity for something that I found myself needing over and over again. This small package can be found <a href=\"https:\/\/github.com\/qfeys\/QuintensUITools\">here on github<\/a>. The .dll can be found in the release folder, the rest of the code in that other folder.<\/p>\n <p>It contains two tools: first an InfoTable, that will quickly format some two column information, like stats (health : 5, ammo: 10, &#8230;). The other is called TabedWindow, and will allow you to make a window with tabs, so you can fit more menus or UI space on your screen. Finally there is a small helper function called Tuple, that InfoTable depends on.<\/p>\n <p>I hope some of you find this useful. I will certainly be using these.<\/p>\n <p>Happy Coding!<\/p>","time":"December 7th, 2016 9:56 am","title":"Developed some UI tools for Unity"}