{"author_name":"fluidvolt","cat":"LD #29","comments":[],"epoch":1398928140,"likes":1,"metadata":{"p_key":"30097","p_author":"fluidvolt","p_authorkey":"26913","p_urlkey":"65565","p_title":"Dowser Postmortem","p_cat":"LD #29","p_event":"LD29","p_time":"1398928140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"26913","us_name":"fluidvolt","us_username":"\/author\/fluidvolt\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/DowserPostmortem.gif\"><img class=\"aligncenter size-full wp-image-358609\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/DowserPostmortem.gif\" alt=\"Wow, Lucy! A Postmortem\" width=\"550\" height=\"350\" \/><\/a><\/p>\n <p>This was my first Ludum Dare, and it was a success in the sense I most care about: I finished a game. The first real game I&#8217;ve made in a long time. So that&#8217;s awesome.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=26913\">Give Dowser a spin!<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><strong>&#8220;Beneath the Surface&#8221;<\/strong><\/p>\n <p>I think the theme was great. It left room for interpretation, both literal and not-so-literal, and ideas were ripe for the taking. I ended up settling on a dowsing game. I sketched out a few gameplay ideas on paper and drew the character designs on Friday, and left everything else for the remaining two days.<\/p>\n <p><strong>What Went Right<\/strong><\/p>\n <p>The Sound: This was the easiest part for me &#8212; it&#8217;s what I&#8217;m most used to. I just fired up my DAW, loaded in some synths and drum machines and banged away on my keyboard. It took a little under 3 hours to finish all of the music and sfx. I made sure to carve some time for this early on, I really wanted my game to have the sound I heard in my head.<\/p>\n <p>The Graphics: While making art&#8217;s not exactly a breeze for me, getting to know Aseprite a few months before Ludum Dare helped tons. Instead of wrestling with shortcuts or tucked-away options in menus, I could focus on wrestling with my own art skills <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> .<\/p>\n <p>The Engine: Flashpunk ended up being a snap to use. I practiced with it for a month or two before Ludum Dare, getting the hang of the basics and finding out how it does things, and that ended up making all the difference. I didn&#8217;t have to look up a single reference or tutorial on it to get it to work and do what I wanted. I will keep using Flashpunk for sure, I love using it.<\/p>\n <p><strong>What went wrong<\/strong><\/p>\n <p>Organization woes: I ended up with files piling up in folders across my hard drive, breaking the pace when I had to stop and look for something or make sure I was moving\/accessing the right file. Next time I want to have a more straightforward scheme set in place to keep things flowing.<\/p>\n <p>Import woes: Even though composing the music went well, when it came to importing it Flash kept spitting out arcane error messages. This took me completely by surprise. I eventually got it working by tweaking export settings in Audacity, but I&#8217;m still not sure what I did! Next time I definitely want to get this sorted out and make sure I know exactly what Flash can and can&#8217;t accept.<\/p>\n <p>Export woes: I have no idea how to write a preloader, nor how to embed an swf in a html file. I ended up running out of time so I opted to ditch the preloader and just linking straight to the swf. Not exactly ideal. Definitely need to fill in this knowledge gap.<\/p>\n <p><strong>Conclusion<\/strong><\/p>\n <p>In the end, I had a lot of fun and learned a great deal about making a game. There&#8217;s a lot I don&#8217;t know and there were more than a few missteps but I am extremely happy with what I made. And the LD community is awesome! I am one-hundred percent going to do Ludum Dare again.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld29\/\" rel=\"tag\">ld29<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"May 1st, 2014 2:09 am","title":"Dowser Postmortem"}