{"author_name":"MaddeMichael","cat":"LD #29","comments":[],"epoch":1398876780,"likes":0,"metadata":{"p_key":"30127","p_author":"MaddeMichael","p_authorkey":"504737","p_urlkey":"65597","p_title":"So, as for an update\u2026","p_cat":"LD #29","p_event":"LD29","p_time":"1398876780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504737","us_name":"MaddeMichael","us_username":"MaddeMichael","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>So, my game, <a href=\"\/compo\/ludum-dare-29\/?action=preview&amp;uid=34174\">Beneath The Mirrors&#8217; Surface<\/a>, is going pretty well, in my opinion. it may not win, but the response I&#8217;m getting is pretty darn good. However, one of the main issues I hear is the controls. Either being &#8220;sticky&#8221;, or too close together. In this light, I am going to release a &#8220;post-compo&#8221; version, with keybinding. This is going to require quite a bit of change, such as new menus, title screen layout etc, which I think is too much of a change to get away with slipping in as a bug fix. On top of this, I am going to periodically update that version with new features and improved levels, making the earlier ones easier and adding more, with a larger story, and more difficulty towards the end, possibly with some new bosses too.<br \/>\n Anyway, just wanted to put that out there and, if you can, please <a href=\"\/compo\/ludum-dare-29\/?action=preview&amp;uid=34174\">check out my game<\/a>.<br \/>\n And, with that, I bid you farewell!<\/p>","time":"April 30th, 2014 11:53 am","title":"So, as for an update\u2026"}