{"author_name":"ahmeni","cat":"LD #29","comments":[{"author_name":"","time":"April 29, 2014 12:19 am","epoch":1398748740,"text":"Count me in","spam":"N"}],"epoch":1398746340,"likes":1,"metadata":{"p_key":"30275","p_author":"ahmeni","p_authorkey":"4168","p_urlkey":"65747","p_title":"Looking for testers for the iOS App!","p_cat":"LD #29","p_event":"LD29","p_time":"1398746340","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"4168","us_name":"ahmeni","us_username":"ahmeni","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey folks,<\/p>\n <p>I&#8217;d love to get some feedback on how the game runs on your iDevices for my compo entry<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=4168\"> Deep: Beneath the Surface<\/a>! I&#8217;m particularily after how scaling affects those of you with iPads both big, small and retina.<\/p>\n <p>I have an open <a href=\"http:\/\/tflig.ht\/1nyt7aX\">Test Flight invitation<\/a> you can join the team with. Provisioning is a bit slow as I have to manually add your device ID and push out a new build for each group of testers I add.<\/p>\n <p>Thanks!<\/p>","time":"April 28th, 2014 11:39 pm","title":"Looking for testers for the iOS App!"}