{"author_name":"abuzreq","cat":"LD #29","comments":[],"epoch":1398732540,"likes":2,"metadata":{"p_key":"30300","p_author":"abuzreq","p_authorkey":"17923","p_urlkey":"65772","p_title":"What a jam !","p_cat":"LD #29","p_event":"LD29","p_time":"1398732540","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"17923","us_name":"abuzreq","us_username":"abuzreq","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I made it at last , from a game that isn&#8217;t playable to a one that can be called a game at least <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n it was my first jam using pure programming without engines (will, I still used Libgdx library)<br \/>\n I found it very fun and\u00a0challenging \u00a0. It drove me to learn more about Libgdx , things that could had taken more time from me .<br \/>\n you may have a try here<\/p>\n <p>(and read the description)<\/p>\n <p>http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&#038;uid=17923<\/p>","time":"April 28th, 2014 7:49 pm","title":"What a jam !"}