{"author_name":"tinykidtoo","cat":"LD #29","comments":[],"epoch":1398701340,"likes":0,"metadata":{"p_key":"30474","p_author":"tinykidtoo","p_authorkey":"25245","p_urlkey":"65949","p_title":"Postmortem: Lurker","p_cat":"LD #29","p_event":"LD29","p_time":"1398701340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25245","us_name":"tinykidtoo","us_username":"\/author\/tinykidtoo\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Well it as well as it could have gone. \u00a0I get some AI that chase you and patrol. \u00a0The bad part is that took the entire compo leaving a few hours for the actually game and debugging. \u00a0I guess I should have planned for something simpler:( \u00a0If you are interested in playing it can be found here.\u00a0http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=25245<\/p>","time":"April 28th, 2014 11:09 am","title":"Postmortem: Lurker"}