{"author_name":"cr2crstudios","cat":"LD #29","comments":[{"author_name":"","time":"April 28, 2014 11:13 am","epoch":1398701580,"text":"Oh you made abstraction, I loved that game <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> was wondering &#8211; you seem to be implying that it&#8217;s possible to see your rank? Is there some official way to do this or are you just guessing based on page placement?","spam":"N"},{"author_name":"Dream Of Sleeping","time":"April 28, 2014 11:17 am","epoch":1398701820,"text":"I didn&#8217;t take part this year, but I took part when the theme was 10 seconds. At first I would download games, but half the time they didn&#8217;t work. It&#8217;s such a pain.   Making a game that can be played on web makes a lot more sense.","spam":"N"},{"author_name":"S\u00e9bastien","time":"April 28, 2014 11:17 am","epoch":1398701820,"text":"Note that with a web player, everyone can play to your game. I&#8217;m a linux-user so I can&#8217;t test your game easily. I don&#8217;t how many linux and mac users participate to LudumDare, I don&#8217;t think it&#8217;s a majority but it&#8217;s certainly enough to see a little difference between a game that run everywhere and a game windows-only.<br \/>\n And with that, it&#8217;s far easier to click on a link than download, extract and run a game.","spam":"N"},{"author_name":"","time":"April 28, 2014 11:46 am","epoch":1398703560,"text":"I&#8217;m on a mac, and most of the entries are windows .exes so, no play\/ratin&#8217; from me: PLUS, at work they won&#8217;t install random plugins for security reasons === no Unity web player for me either. Flash and HTML5 games for me (luckily there is more and more of them)","spam":"N"},{"author_name":"","time":"April 28, 2014 12:35 pm","epoch":1398706500,"text":"Here are a few things to consider though:","spam":"N"}],"epoch":1398701160,"likes":2,"metadata":{"p_key":"30476","p_author":"cr2crstudios","p_authorkey":"37025","p_urlkey":"65951","p_title":"Do web players help THAT much (yes).","p_cat":"LD #29","p_event":"LD29","p_time":"1398701160","p_likes":"2","p_comments":"5","p_status":"UPD5","us_key":"37025","us_name":"cr2crstudios","us_username":"cr2crstudios","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Was feeling a little down when I saw that my game was lower than I hoped on the list of how many rates it had.\u00a0 But people were liking it, I thought.\u00a0 I had done my best to get the word out!\u00a0 Awwwwwww. . . <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Then, I did a little research and found out that EVERY GAME ABOVE IT IN RATES (except one) had a webplayer function, which I didn&#8217;t have.\u00a0 I use a program (GM 8.1) that can&#8217;t export to any web player format.\u00a0 Don&#8217;t get me wrong; I&#8217;m totally fine with all this.\u00a0 However. . .<\/p>\n <p>This got me thinking; do the Ludum Dare games that have web players do better than the ones that don&#8217;t?\u00a0 And, if so, how could that be remedied so beginning devs have the same opportunity to succeed as the older hands with better software.\u00a0 I am new myself to the Dare, but not new to gamejams.\u00a0 So what about the people that are new to gamejams?\u00a0 Will they have a harder time to make it all work if they&#8217;re not using the right program?\u00a0 It&#8217;s just a thought.<\/p>\n <p>Let me know what you guys think.<\/p>\n <p>&#8212;<\/p>\n <p>Abstraction: a game about its own code.\u00a0 <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=37025\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=37025<\/a><\/p>","time":"April 28th, 2014 11:06 am","title":"Do web players help THAT much (yes)."}