First-timer: ERUTCARF
Though I’ve never completed a game before on my own in such a short time, I have quite a bit of development experience, so I have a pretty accurate idea of how fast I can get things done. But I also play things really safe, and I did something I’ve never heard of anyone doing for one of these: I under-scoped.
I wanted to get a very simple idea across. I figured most people would be doing digging or underwater games, and I wanted to present the idea of going beneath the surface of an object, which became the player. Thus ERUTCARF was born:
Check it out here, or click the image.
I’m a sound designer, programmer, and even have some 3D modeling skills. But the one thing I surely am not is a designer, so the most difficult thing for me is to figure out how to bring my ideas out, so please leave any feedback. It is a really short experience, but there are multiple outcomes.
Can’t wait to check out everyone else’s games!