{"author_name":"TajamSoft","cat":"LD #36","comments":[{"author_name":"m8","time":"December 3, 2016 7:04 am","epoch":1480766640,"text":"I think Java is better (because it&#8217;s faster to develop) when it comes to competitions.","spam":"N"}],"epoch":1480698600,"likes":1,"metadata":{"p_key":"3066","p_author":"TajamSoft","p_authorkey":"49546","p_urlkey":"38540","p_title":"I\u2019m In!","p_cat":"LD #36","p_event":"LD37","p_time":"1480698600","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"49546","us_name":"TajamSoft","us_username":"\/author\/tajamsoft\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Well, I&#8217;m in for this LD! I\u00a0couldn&#8217;t participate last Ludum Dare, so \u00a0much time since I finished a game&#8230; (About half a year)<\/p>\n <p>&nbsp;<\/p>\n <p>Tools:<\/p>\n <p>\u00b7 <strong>Allegro<\/strong>: This LD will be a challenge. Instead of using an engine or framework I will write my game on top of a drawing library.<\/p>\n <p>I have experience with SFML but will use Allegro, i believe it will be better for fast coding as it&#8217;s not very object oriented, unlike SFML.<\/p>\n <p>\u00b7 <strong>C++<\/strong>: The programming language I will be using. I will try to keep away from making very objective C++ as it can grow very complex.<\/p>\n <p>\u00b7 <strong>Visual Studio 2015 <\/strong>: Will be using it to code \ud83d\ude1b<\/p>\n <p>\u00b7 <strong>GIMP :\u00a0<\/strong>Sprite Making \/ Sketches<\/p>\n <p>\u00b7 <strong>FLStudio <\/strong>: Music!<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck everybody <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>","time":"December 2nd, 2016 12:10 pm","title":"I\u2019m In!"}