{"author_name":"Joror","cat":"LD #29","comments":[],"epoch":1398643080,"likes":0,"metadata":{"p_key":"30677","p_author":"Joror","p_authorkey":"15925","p_urlkey":"66153","p_title":"It is done. 14 Hours is possible.","p_cat":"LD #29","p_event":"LD29","p_time":"1398643080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15925","us_name":"Joror","us_username":"\/author\/joror\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Pfew, 14 sure is less than 48, but still got something done, even with a crash that made me remake stuff for an hour or two.<\/p>\n <p>I introduce &#8220;<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=15925\">Dig or Die<\/a>&#8221; a somewhat dark\/somber post-apocalyptic game:<br \/>\n Survive in the bare tundra, after the rest of the world has nuked each other to pieces.<\/p>\n <p>Game mechanics \/ UI clarity not 100%, but ok enough. Music literally made in a few minutes.<\/p>\n <p>Now sleep.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=15925\"><img class=\"alignnone wp-image-353685 size-large\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot-3-550x380.png\" alt=\"screenshot-3\" width=\"550\" height=\"380\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot-3-300x207.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot-3-550x380.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot-3.png 989w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"April 27th, 2014 6:58 pm","title":"It is done. 14 Hours is possible."}