{"author_name":"agentultra","cat":"LD #29","comments":[],"epoch":1398641520,"likes":0,"metadata":{"p_key":"30707","p_author":"agentultra","p_authorkey":"36109","p_urlkey":"66184","p_title":"It\u2019s over!","p_cat":"LD #29","p_event":"LD29","p_time":"1398641520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"36109","us_name":"agentultra","us_username":"agentultra","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Well I submitted my game.<\/p>\n <p>It&#8217;s incomplete. Terrible. And not a lot of fun. But I had a good time making it. When I had the time.<\/p>\n <p>I joined LD48 at the last minute. I&#8217;m also a father and couldn&#8217;t take a break from that. I knew going in that it was unlikely that I&#8217;d be able to finish let alone compete. However the journey was challenging and interesting. You can learn more than you realize if you just give it a shot.<\/p>\n <p>I now know what I cannot do. I don&#8217;t have forty-eight-straight free hours to do whatever I want with. I have to be tactical with what time I have. When I do get to spend it I need to know ahead of time what to focus on. And I have to make sacrifices to get to the goal. I cannot make games in my spare time with tight deadlines.<\/p>\n <p>Some things I learned that I will carry with me if I ever decide to be crazy and sleep-deprived again:<\/p>\n <ol>\n <li>Don&#8217;t try anything new. You don&#8217;t have time to look up API references or recall maths you haven&#8217;t used in a while.<\/li>\n <li>Stick with tried and true designs. Shmups, platformers, and simple arcade games. You need to get it done not invent a whole new genre.<\/li>\n <li>Leverage constraints more. See how minimal you can go. Maximize for fun. The less you have to do the better.<\/li>\n <li>Plan to compete next time. Prepare.<\/li>\n <\/ol>\n <p>All the best to all of the LD48 competitors and see you all next time.<\/p>\n <p>&nbsp;<\/p>","time":"April 27th, 2014 6:32 pm","title":"It\u2019s over!"}