{"author_name":"yotam180","cat":"LD #36","comments":[],"epoch":1480681680,"likes":2,"metadata":{"p_key":"3075","p_author":"yotam180","p_authorkey":"108140","p_urlkey":"38550","p_title":"I\u2019m in!","p_cat":"LD #36","p_event":"LD37","p_time":"1480681680","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"108140","us_name":"yotam180","us_username":"teamfireman","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p><strong>Yayy!<\/strong><\/p>\n <p>I&#8217;m gonna be in for my second Ludum Dare! I had a lot of fun last time (creating the game &#8220;Gregos&#8217; Journey&#8221;), and I&#8217;m looking forward to participating and creating another awesome game!<\/p>\n <p>I think this time I&#8217;m going to participate for the\u00a0<em>compo<\/em> version, but I&#8217;m not really sure about that&#8230; I guess that I&#8217;ll decide later about that.<\/p>\n <p><strong>Tools I&#8217;m going to use?<\/strong><\/p>\n <ul>\n <li>Game engine &#8211; Unity3D, certainly. If I don&#8217;t use Unity, I might go on a plain JS game, just for the challenge.<\/li>\n <li>Language &#8211; C# or Javascript &#8211; not UnityScript, but if I make a plain JS game I might consider using JS \ud83d\ude09<\/li>\n <li>Textures? Powerpoint, my hand and a pencil probably (will decide &#8217;bout that later, too)<\/li>\n <li>Models &#8211; Sketchup (if I make a 3d game)<\/li>\n <li>Sounds &#8211; audacity and Synthesia, I guess. Maybe my piano also&#8230;<\/li>\n <\/ul>\n <p><strong>Looking for a partner?<\/strong><\/p>\n <p>I&#8217;m the programmer guy of the team. If I participate in the Jam, I might want to work with a sound composer or an artist that can make textuers, but if I go with the compo, well, nope \ud83d\ude1b<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck to everyone who joins, and looking forward to 09\/12!<\/p>","time":"December 2nd, 2016 7:28 am","title":"I\u2019m in!"}