{"author_name":"FXCesinha","cat":"LD #33","comments":[],"epoch":1440202800,"likes":0,"metadata":{"p_key":"3081","p_author":"FXCesinha","p_authorkey":"38640","p_urlkey":"51085","p_title":"Unity Boilerplate","p_cat":"LD #33","p_event":"LD33","p_time":"1440202800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"38640","us_name":"FXCesinha","us_username":"fxcesinha","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I don&#8217;t know if i&#8217;ll this time, i&#8217;ve failed a lot\u00a0in the previous LD with basic mistakes of game scope, maybe the\u00a0theme can inspire me to do something.<\/p>\n <p>Anyway, i&#8217;d to share a project that i&#8217;ve worked that turn things more easier to games jams, it&#8217;s a boilerplate project for Unity 5,\u00a0it&#8217;s includes basic funcionalities for any game, a sweet menu, casts, options with volume, audio manager and a basic state machine.<\/p>\n <p>github:<\/p>\n <p><a href=\"https:\/\/github.com\/Unity-Brazil\/Unity-Boilerplate\">https:\/\/github.com\/Unity-Brazil\/Unity-Boilerplate<\/a><\/p>\n <p>I hope that can be useful to\u00a0anyone.<\/p>\n <p>Good Luck all.<\/p>","time":"August 21st, 2015 7:20 pm","title":"Unity Boilerplate"}